- Categories: EA Sports FC 24
Download EA Sports FC 24 InnFormation Career Realism Mod v1.0.0 TU4 For PC
Changed the minimum number of GKs required by a team to 3 from 2. Adjusted the morale and sharpness of both international teams and clubs to match or even outmatch that of the user. EA previously set it to be always less. Revamped the current growth system in FIFA – nerfed it, thus players increase significantly slowly in overall, even if they are overperforming. This also affects growth plans and position change plans. The decline of players has also been decreased. Declining players remain at the same overall when overperforming. Youth scouts are now more expensive and scouting missions are also more expensive. Adjusted player values to match real life more. This was done to target young high-potential players such as Pedri, Bellingham, Musiala, and Vini. They usually have crazy high evaluations due to their overall and how good they are. Since I’ve already reduced the amount of money in the game, this made sense to change.
LaLiga players are likely to have a release clause and they are most likely going to be ridiculous, especially for young players. Changed the minimum squad size for contract renewals to 34 from 23. The best players are now more likely to be renewed by their respective teams for longer duration contracts. The AI will renew most of its expiring contracts. The AI now goes for the best player in every position when improving its squad. The AI now goes for a specific position when searching for players to buy. The AI now goes for younger players more, especially when they are good. Cutoff age for squad improving transfers and loans is now 40. The movement of players across leagues, depending on their nationality, has now been updated to reflect real life transfers. The AI is now more likely to trigger very high release clauses for desireable players. Updated how the AI evaluates players before shortlisting them and buying them so that they are the best and are absolutely necessary.
The money carried over into the next season has been reduced. The starting budgets of all clubs have been reduced. Amount of profits generated from transfers has been reduced. The reflection of the club’s transfer budget on the wage budget has been reduced. The amount of profits generated from tickets has been significantly reduced. The prices of shirts has been reduced significantly, especially for GKs.
Some features cannot be covered as they arise from these above-mentioned features influencing the game together, creating unforeseen changes.
My advice would be to start a new save so that you can get the new budgets into the game. Though, there is nothing wrong with applying this Mod to an already existing save.
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